Increase mesh qeue

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Increase mesh qeue

Postby JesterSpearmann » Sat Jan 26, 2013 11:32 am

This may help some people with mesh sometimes not appearing correctly

1. press control + shift + D key to get "advanced menu" on menu bar
2. select "debug settings"
3. type "MeshMaxConcurrentRequests"
4. set the number as 100 - 150 (on default it's 32)

and while you are on the "debug settings", please check in your LOD settings too. LOD is about "Level Of Detail". if you have a bigger number on this setting, the viewer can draw the object with enough vertices (to keep the shape) even when you moved camera away from it.

in advanced menu, debug settings
1. type "RenderVolumeLODFactor"
2. set the number as 3.00 - 4.00 (on default it's 1.00)
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Re: Increase mesh qeue

Postby Dante » Thu Jul 11, 2013 1:27 pm

Keep in mind this can cause it to time out and never load anything if you have a not so perfect internet connection.
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